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lightningnetwork / lnd / 13043384202

30 Jan 2025 12:49AM UTC coverage: 48.841% (-9.9%) from 58.777%
13043384202

Pull #9459

github

ziggie1984
docs: add release notes.
Pull Request #9459: invoices: amp invoices bugfix.

28 of 45 new or added lines in 3 files covered. (62.22%)

28177 existing lines in 437 files now uncovered.

99712 of 204157 relevant lines covered (48.84%)

1.02 hits per line

Source File
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68.75
/watchtower/wtserver/delete_session.go
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package wtserver
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import (
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        "github.com/lightningnetwork/lnd/watchtower/wtdb"
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        "github.com/lightningnetwork/lnd/watchtower/wtwire"
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)
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// handleDeleteSession processes a DeleteSession request for a client with given
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// SessionID. The id is assumed to have been previously authenticated by the
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// brontide connection.
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func (s *Server) handleDeleteSession(peer Peer, id *wtdb.SessionID) error {
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        var failCode wtwire.DeleteSessionCode
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        // Delete all session data associated with id.
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        err := s.cfg.DB.DeleteSession(*id)
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        switch {
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        case err == nil:
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                failCode = wtwire.CodeOK
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                log.Debugf("Session %s deleted", id)
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        case err == wtdb.ErrSessionNotFound:
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                failCode = wtwire.DeleteSessionCodeNotFound
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        default:
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                failCode = wtwire.CodeTemporaryFailure
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        }
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        return s.replyDeleteSession(peer, id, failCode)
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}
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// replyDeleteSession sends a DeleteSessionReply back to the peer containing the
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// error code resulting from processes a DeleteSession request.
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func (s *Server) replyDeleteSession(peer Peer, id *wtdb.SessionID,
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        code wtwire.DeleteSessionCode) error {
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        msg := &wtwire.DeleteSessionReply{
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                Code: code,
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        }
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        err := s.sendMessage(peer, msg)
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        if err != nil {
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                log.Errorf("Unable to send DeleteSessionReply to %s", id)
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        }
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        // Return the write error if the request succeeded.
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        if code == wtwire.CodeOK {
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                return err
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        }
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        // Otherwise the request failed, return a connection failure to
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        // disconnect the client.
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        return &connFailure{
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                ID:   *id,
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                Code: code,
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        }
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}
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